Monday, February 9, 2009
Ericsson has developed a texture compression system called "Ericsson Texture Compression", or ETC for short. This compression method has been standardized in the Khronos standard OpenGL ES. Ericsson has also developed software for compressing and decompressing textures so that they can be used with ETC-capable handsets; this software tool is called etcpack. The software can be used by independent hardware vendors who want to include ETC-compression in the tool chains that they give or sell to game developers. It can also be used directly by game developers who want to create games for ETC-capable handsets. The software includes source code and windows binaries for the command-line-program etcpack.
Last published February 9, 2009
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