Media Archives | Ericsson Research Blog

Ericsson Research Blog

Research, insights and technology reflections

QUIC – a vehicle for transport protocol evolution

The Internet is evolving from both a usage and connectivity point of view as are the underlying architecture and protocols. The quest for more responsive applications, the emergence of new security and privacy concerns and the web style of design and implementation is impacting everything from ways of working to the delivery and deployment protocols and standards. The QUIC transport protocol is a concrete example of such impact. While the IETF is working on QUIC to create a usable and deployable transport protocol ensuring the protocol evolution, 3GPP is considering using QUIC for the 5G packet core. Hence, QUIC is becoming a vehicle for transport protocol evolution and we are actively contributing to that evolution.

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Collaboration on Augmented Reality – Summer in the Labs

How can 5G improve the user experience of augmented reality by leveraging technologies for audio and video delivery, recommender systems and 360 video? That has been in focus this summer for Bo, a University of Colorado Computer Science student doing an internship at Ericsson in Silicon Valley.

Students from many different fields join Ericsson Research for internships or thesis work. You could be next. Follow our blog to learn about the students at Ericsson Research this summer.

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Nepalese student investigates video streaming – Summer in the Labs

Nepalese master’s student Prabha is 27 years old and doing her internship at Ericsson Eurolab in Herzogenrath, Germany, before starting her thesis. She is currently working in the Media Technologies department on the topic of Low latency Adaptive Bitrate (ABR) Streaming for Managed Video Delivery.

Students from many different fields join Ericsson Research for internships or thesis work. You could be next. Follow our blog to learn about the students at Ericsson Research this summer.

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Video stream analysis – Summer in the Labs

Video streaming is a big part of people’s daily life and with new technology being introduced, video quality is becoming more important. Improving this quality is what Hannes and Olof have been working on this summer at Ericsson Research.

Students from many different fields join Ericsson Research for internships or thesis work. You could be next. Follow our blog to learn about the students at Ericsson Research this summer.

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Learning things we never knew we never knew

If you watch movies and TV series on Netflix, Hulu or Amazon Prime Video (to name just a few), you may have noticed that it has been a while since a new paradigm was introduced in terms of how media content is discovered.

A common procedure we follow when looking for something to watch on video-on-demand services is to select a genre and then browse through the titles on display there until you find something you like the look of, right? Then, if there’s nothing there of interest (or you have seen all the movies listed in the genre you chose), you select another genre. And repeat. We’ve all done it.

When video-on-demand services have thousands of titles to choose from, rather than being a way to relax, the search process can become a headache for end users. We wanted to try something a little bit different.

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HDR signals a brighter future for television

CTO office reflection
Since the commercial introduction of color in the early 1950s, the standards for television have gone through major improvements in terms of image resolution: SD, HD, UHD (4K). Brightness and color, however, have remained at the level of old-style CRT TVs rather than attempting to match the capabilities of the human eye.

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5G Media Delivery

Modern online media delivery services, such as online video streaming and other web browsing, face three main challenges. First, there is a substantial traffic growth which puts stress on the networks and on the delivery of the content. Second, there is an increased awareness of security and privacy among users. This means that service providers are more and more using encryption and other means to protect the delivery of the content. And third, media consumption is becoming even more social and mobile – why not share and chat about that Minecraft game or binge on House of Cards with your friend while on the go?

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