VRIF Archives | Ericsson Research Blog

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Research, insights and technology reflections

Exploring how to build standards for Virtual Reality

Virtual reality (VR) has quickly become a household term. There are lots of gadgets and apps that let you take control of your viewing experience by letting you watch a film clip in any direction in a head-mounted display or simply by moving your phone or tablet. However, since most of these apps define their own vertical, content has to be adapted for each of them. This also means that many players are motivated to find common ground and define relevant standards for VR content delivery and consumption.

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