Tag archives: prototyping

MWC recap – Presenting an UX view of the future of mobile networks and systems

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At the Mobile World Congress (MWC) in February, we presented the research concept “Remote Control over Mobile Networks” that we’ve been working on lately. In the following video, Marcus Gårdman presents the concept:

In four days we gave around 250 presentations to customers, partners, analysts, and media from all over the world. We also presented the [ Read more ]

Navigation by elevator

The seventh edition of the operating system for my mobile phone of choice was just released. I’m noting, subjectively, that the most new-ish thing is not the aesthetic scheme, not the new features nor the new easy-to-access functions — it’s the three dimensional navigation. Nope, not the parallax effect or the semitranslucent panels, but the way the interface takes [ Read more ]

Journalist-bots, data and connected everything.

As a part of exploring how our research-platform for interconnected objects (see “the Social Web of Things“) could enable new user experience concepts, we looked into what we could do with the log of data generated by the connected gadgets, sensors and services. This data is both used to maintain an updated snapshot of the current [ Read more ]

Seeing is believing

Prototyping is all about making something that someone can experience, understand and respond to. Since it’s really difficult for people to imagine something when it is not in a real context or to evaluate a design without using it, we like to make stuff so it can be experienced for real.

High fidelity prototypes are very important since they give the [ Read more ]